Ghost Rider: Spirit Of Vengeance 3D

3D Picture4.5
WSR Score3.5
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Sony Pictures Home Entertainment
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Intense sequences of action and violence, some disturbing images, and language
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Single Side, Dual Layer (BD-50)
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A & B
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Mark Neveldine & Brian Taylor
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Dolby Digital 5.1, DTS HD Lossless 5.1
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In Ghost Rider: Spirit Of Vengeance, Johnny Blaze (Cage), still struggling with his curse as the devil's bounty hunter, is hiding out in a remote part of Eastern Europe when he is recruited by a secret sect of the church to save a young boy from the devil. At first, Johnny is reluctant to embrace the power of the Ghost Rider, but it is the only way to protect the boy and possibly rid himself of the curse forever. (Gary Reber)

Special features include directors' expanded video commentary, six deleted scenes (HD 11:20), a six-part Path To Vengeance making-of documentary (HD 89:58), the featurette Riding Into Another Dimension 3D (HD 07:07), up-front previews, and an UltraViolet digital copy.

The 1080p MVC picture was shot in native 3D, as well as stereo converted by Gener8 and Legend 3D. As with the 2D version, the image looks wonderfully natural. The color palette is never exaggerated, though, at times is slightly dimmed, with fleshtones appearing particularly convincing. Resolution is excellent throughout, with fine detail revealed in both medium and close-up shots. Up-close textures are impressively resolved. Both depth and perspective convey a natural visual experience. Both positive parallax and the occasional out-of-screen negative parallax viewpoints provide a natural sense of depth. The imagery is absent crosstalk ghosting artifacts. Overall this is a basically flawless 3D conversion that enhances the sense of dimensional realism compared to the 2D version. (Gary Reber)

The DTS-HD Master Audio™ 5.1-channel soundtrack sounds dynamic and dimensional, with a holosonic® enveloping characteristic. The music score is hauntingly immersive, with a wide and deep soundstage presence that extends to envelop the soundfield. Deep bass is extended throughout, especially with respect to sound effects, which at times pulsate at sub-25 Hz frequencies. Atmospherics are dimensional as well. Dialogue, while largely ADR, at times manages to convey a sense of spatial integration. This is a high-octane sonic experience that sounds excitingly dynamic, with an aggressive, directionalized soundfield presence throughout. (Gary Reber)