NEWS

Dirac Research To Debut Its Second-Generation ‘Dirac VR’ 3D Audio Solution At Mobile World Congress 2018

February 22, 2018

Dirac Research announced new achievements in 3D audio processing for virtual and augmented reality that drive the industry closer to the long-sought goal of true virtual immersion. These achievements build on the company’s previous 3D audio breakthroughs and are included in the second-generation Dirac VR solution that’s debuting at Mobile World Congress 2018.
 


At CES 2017, Dirac introduced the world to its Dynamic 3D Audio solution featuring patent-pending Dynamic HRTFs (head-related transfer functions) that crack the code of the industry’s foremost challenges. The Swedish company, one of the world’s leading digital audio processing and sound enhancement has meanwhile continued to perfect its Dynamic 3D Audio platform, which removes a major barrier to a truly convincing immersive AR/VR experience. Second-generation Dirac VR includes an upgraded 3D audio engine that produces the most lifelike and accurate virtual soundscapes to date, improved software efficiency, and a Unity plugin that makes the solution available to content developers worldwide.

"Producing realistic audio experiences in virtual environments is one of the most challenging projects to be tackled by our industry; yet we, as both an industry and company, understand the enormous opportunity presented by effective and immersive VR experiences – for which a perfected 3D audio solution is required,” stated Mathias Johansson, Dirac Research’s Co-Founder & CEO. “With the second-generation Dirac VR solution, we proudly deliver to our industry the next critically-important tool to bringing our virtual dreams to life.”

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